Dear me, I was… - A look back into our life

I’ve talked a lot about Cing in my Another Code Recollection blog, about how this company really stuck with me and about my hope that someday their former employees could finally come back to create new stories. My hopes have finally been fulfilled with the announcement of Dear me, I was… during the Arc System Works showcase of last July. Maho Taguchi and Taisuke Kanasaki are here together to give us a new and more peculiar adventure than usual: we have a textless adventure game, completely helmed by the artistic prowess of Kanasaki. He adopts his well known rotoscoped approach, that was used already in Hotel Dusk. Taguchi, in her directorial debut, has described the game as such: “It’s designed for adult women, aiming to help you feel a bit more positive after playing it.” When this was announced I was elated ! I always felt that games like Another Code, for as much of a cult following they garner, can rarely drive up a lot of interest. I feared the recent remake would be just ano...